A game of haunted things • Player companion

Ridden Objects

A mind inside a thing. A thing trying to survive. Your character, your dice, and the rules at hand.

Unnamed Rider
Ready
Start here: choose a Binding, describe its permitted Vessel, assign each die once, then choose a Tell, Want, Taboo, Wyrd Rule, Strength, and Flaw. Knacks are earned at milestones. Use Save character for a backup you can move between devices.

01 / The Rider

02 / Approaches

Assign d4, d6, d8, d10, d12, and d20 once each. Roll buttons use your current roll settings on “At the table.”

03 / The Vessel

04 / What keeps you here

Your Binding

Strength & Flaw

Earned Knacks 0

Select one new Knack at each agreed milestone. Selected Knacks appear on your play screen with their full rules and use trackers.

Notes, possessions & history